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SEVENTH GENERATION VIDEO GAME CONSOLES

A video game console is a dedicated electronic device designed to play video games. Here we have a list of the latest 7th generation most popular video game consoles.

  • Nintendo Revolution (2006)
  • PlayStation 3 (March 2006 release)
  • Xbox 360 (November 2005 release)
  • PlayStation Portable (2005)
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    Video Game Consoles - PS3


    PLAYSTATION 3

    At the Electronic Entertainment Expo (E3) in Los Angeles California, new tidbits of information on PlayStation 3, as well as prototypes, were showcased by Sony Computer Entertainment Inc.

    Launching in Spring 2006, PlayStation 3 will engage in a console war against Microsoft's Xbox 360, and is powered by the Cell processor which is jointly developed by IBM, Toshiba, and Sony.

    Similar to the processor found in Microsoft's Xbox 360 and Apple's G5 line of computers, Playstation 3 features a powerful 3.2 Ghz PowerPC core. Sony is claiming to have created the most powerful graphics system ever built on any platform. Nvidia's custom GPU handles the console's graphics (RSX Reality Synthesizer). The nearly photo-realistic graphics at high-definition are truly impressive as Sony claims that the RSX is able to support a resolution of 2000x1000 - or 2 million total pixels. As with the Xbox 360, the PS3 supports multiple wireless controllers, though it can handle up to seven simultaneous players via Bluetooth where Microsoft's console supports only four.

    There is no clear indication of how much the PS3 will cost but we reckon it might be around $300-400. You might also have to upgrade to an HDTV in order to enjoy the full capabilities of the PS3 platform. As fancier graphics may necessitate longer development time and cost, you may also want to look out also for more expensive than usual prices for PS3 games.

    Playstation 3 System Performance Specifications
    CPU Cell Processor
       PowerPC-base Core @3.2GHz
       1 VMX vector unit per core
       512KB L2 cache
       7 x SPE @3.2GHz
       7 x 128b 128 SIMD GPRs
       7 x 256KB SRAM for SPE
       * 1 of 8 SPEs reserved for redundancy
       total floating point performance : 218
       GFLOPS
    GPU RSX @550MHz
       1.8 TFLOPS floating point performance
       Full HD (up to 1080p) x 2 channels
       Multi-way programmable parallel floating
       point shader pipelines
    Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)
    Memory 256MB XDR Main RAM @3.2GHz
    256MB GDDR3 VRAM @700MHz
    System Bandwidth Main RAM   25.6GB/s
    VRAM   22.4GB/s
    RSX   20GB/s (write) + 15GB/s (read)
    SB   2.5GB/s (write) + 2.5GB/s (read)
    System Floating Point Performance 2 TFLOPS
    Storage HDD Detachable 2.5" HDD slot x 1
    I/O USB Front x 4, Rear x 2 (USB2.0)
    Memory Stick standard/Duo, PRO x 1
    SD standard/mini x 1
    CompactFlash (Type I, II) x 1
    Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3
    (input x 1 + output x 2)
    Wi-Fi IEEE 802.11 b/g
    Bluetooth Bluetooth 2.0 (EDR)
    Controller Bluetooth (up to 7)
    USB2.0 (wired)
    Wi-Fi (PSP®)
    Network (over IP)
    AV Output Screen size 480i, 480p, 720p, 1080i, 1080p
    HDMI HDMI out x 2
    Analog AV MULTI OUT x 1
    Digital audio DIGITAL OUT (OPTICAL) x 1
    Disc media
    * read only
    CD PlayStation® CD-ROM
    PlayStation®2 CD-ROM
    CD-DA CD-DA (ROM), CD-R, CD-RW
    SACD SACD Hybrid (CD layer), SACD HD
    DualDisc DualDisc (audio side), DualDisc (DVD side)
    DVD PlayStation®2 DVD-ROM
    PLAYSTATION®3 DVD-ROM
    DVD-Video DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
    Blu-ray Disc PLAYSTATION®3 BD-ROM
    BD-Video BD-ROM, BD-R, BD-RE
    Max Shooter XBOX & PS2 Keyboard & Mouse Adapter Review
    by Jeromy

    The third and latest XBOX/PS2 keyboard & mouse adapter to hit the market is the Max Shooter. Before this adapter was released there was a good chance that the guy destroying you in Halo 2 was using a regular XBOX controller and not one of the previously released keyboard & mouse adapters. Enter Max Shooter stage right. Now you should be afraid, very afraid, as the Max Shooter basically turns the console FPS into a PC FPS with all the accuracy that that entails. After spending a good few days playing Halo 2, Socom II, and Unreal Championship 2 there is little doubt that FPS games were mostly made to be played with a mouse and keyboard.

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