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SEVENTH GENERATION VIDEO GAME CONSOLES

A video game console is a dedicated electronic device designed to play video games. Here we have a list of the latest 7th generation most popular video game consoles.

  • Nintendo Revolution (2006)
  • PlayStation 3 (March 2006 release)
  • Xbox 360 (November 2005 release)
  • PlayStation Portable (2005)
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    Video Game Consoles - XBOX 360


    XBOX 360

    At an MTV televised unveiling of Xbox 360, Microsoft has finally confirmed the rumors that game fanatics have been talking about.

    Available this holiday season in Europe, Japan, and North America, the Xbox 360 is now smaller and smarter-looking than its predecessor, and the front panel can be customized by interchangeable faceplates.

    Similar to the PS3, the Xbox 360 has an IBM PowerPC-based CPU running at 3.2GHz and half a gigabyte of RAM. The Xbox 360 also boasts of a customized ATI graphics processor as Microsoft claims that every 360 game is optimized for a minimum of 720p high definition output with anti-aliasing, allowing gamers to experience smooth and cinematic-like gaming.

    With a free level of Xbox Live service (Silver and Gold tiers), players can share their Gamer Profile, send and receive text and voice messages to friends, as well as engage in Xbox Live voice chat. Also a major upside is the Xbox Live Marketplace, an online launch platform to download demos and trailers, new game levels, maps, weapons, vehicles, and skins. Additionally, with built in Windows Media Center Extender functionality, Xbox 360 players can access recorded TV and digital movies, music, video and photos stored on Windows XP Media Center Edition 2005-based PCs.

    Nevertheless, while Sony's Playstation 3 already boasts of next-generation Blu-ray discs, the Xbox 360 still employs DVD formatting. There is no clear confirmation as to bundling details and pricing, so we have yet to find out if the detachable 20GB hard drive will be included with all Xbox 360s or be available only as an upgrade.

    Xbox 360 System Performance Specifications
    Custom IBM PowerPC-based CPU
    • Three symmetrical cores running at 3.2 GHz each
    • Two hardware threads per core; six hardware threads total
    • VMX-128 vector unit per core; three total
    • 128 VMX-128 registers per hardware thread
    • 1 MB L2 cache
    CPU Game Math Performance
    • 9 billion dot product operations per second
    Custom ATI Graphics Processor
    • 10 MB of embedded DRAM
    • 48-way parallel floating-point dynamically scheduled shader pipelines
    • Unified shader architecture
    Polygon Performance
    • 500 million triangles per second
    Pixel Fill Rate
    • 16 gigasamples per second fill rate using 4x MSAA
    Shader Performance
    • 48 billion shader operations per second
    Memory
    • 512 MB of 700 MHz GDDR3 RAM
    • Unified memory architecture
    Memory Bandwidth
    • 22.4 GB/s memory interface bus bandwidth
    • 256 GB/s memory bandwidth to EDRAM
    • 21.6 GB/s front-side bus
    Overall System Floating-Point Performance
    • 1 teraflop
    Storage
    • Detachable and upgradeable 20GB hard drive
    • 12x dual-layer DVD-ROM
    • Memory Unit support starting at 64 MB
    I/O
    • Support for up to four wireless game controllers
    • Three USB 2.0 ports
    • Two memory unit slots
    Optimized for Online
    • Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
    • Built-in Ethernet port
    • Wi-Fi ready: 802.11a, 802.11b, and 802.11g
    • Video camera ready
    Digital Media Support
    • Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
    • Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
    • Ability to rip music to the Xbox 360 hard drive
    • Custom playlists in every game
    • Built-in Media Center Extender for Windows XP Media Center Edition 2005
    • Interactive, full-screen 3-D visualizers
    High-Definition Game Support
    • All games supported at 16:9, 720p, and 1080i, anti-aliasing
    • Standard-definition and high-definition video output supported
    Audio
    • Multi-channel surround sound output
    • Supports 48KHz 16-bit audio
    • 320 independent decompression channels
    • 32-bit audio processing
    • Over 256 audio channels
    Physical Specs
    • Height: 83 mm
    • Width: 309 mm
    • Depth: 258 mm
    • Weight: 7.7 lbs.
    System Orientation
    • Stands vertically or horizontally
    Customizable Face Plates
    • Interchangeable to personalize the console
    Max Shooter XBOX & PS2 Keyboard & Mouse Adapter Review
    by Jeromy

    The third and latest XBOX/PS2 keyboard & mouse adapter to hit the market is the Max Shooter. Before this adapter was released there was a good chance that the guy destroying you in Halo 2 was using a regular XBOX controller and not one of the previously released keyboard & mouse adapters. Enter Max Shooter stage right. Now you should be afraid, very afraid, as the Max Shooter basically turns the console FPS into a PC FPS with all the accuracy that that entails. After spending a good few days playing Halo 2, Socom II, and Unreal Championship 2 there is little doubt that FPS games were mostly made to be played with a mouse and keyboard.

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